Changing the price of an app on the App Store is pretty straight forward. You go to the Pricing tab of your app in iTunes Connect and then edit it with the Tier you want. You must remember to set a starting date and an ending date. (Use Now to set the price change right away, and use None on the ending date if you want to keep that price indefinitely.)
If you have in-app purchases for a particular app, and you want to change the pricing for them, you must then go to the In-app purchase tab in iTunes Connect then click on the in-app purchase you want to edit. On the popup screen you will see the current setting for that in-app purchase but you have to click on the edit button to change any data including the price. Then you can choose the new pricing exactly as you do with the app pricing, setting a new tier, starting date and ending date.
Pretty easy, eh? It took me five minutes to change all the in-app purchase prices on my 60 Top Hat Piano Grooves Vol. 1 app which is now ON SALE for $3.99 (was $4.99) and every single module is now $0.99 (were $1.99) except for the rock & pop grooves since there’s quite a few more of those.
Now you can buy 60 lessons with video tutorial & demo, compete piano score, metronome included in the score to practice all for only $3.99,
less than 7 cents $0.07 a lesson, how ridiculous (“amazing”.- I meant) is that!
Yesterday, after 14 days, a new version of our music app Rhythmic Vocabulary for All Instruments Vol. 1 was Rejected by the review team on Apple. This version of the app has an in-app purchase where the user can buy Vol. II within the app.
I made two mistakes when submitting the app for review:
- I forgot to upload a in-app screenshot, which is not optional and it is said to be used in the review process only.
- I did not add the In-App Purchase on the main screen for the app submission
In the email from Apple, they described generic problems with in-app purchases but they do not tell you specifically what the problem is. Apparently the most common problem is not having a restore button (or feature) for the user to retrieve the in-app purchases previously made when they re-install the app or they download a new version and, I knew that was not the problem with mine.
I wrote to apple and they promptly reply telling me to submit a new build of the app and to make sure the in-app purchases were included with the build. That meant: Add a screenshot, and add the in-app purchases that you want to include in the app (on the main page)
Now we have to wait for review for another 14 days or so.
Today we submitted the new version of 60 Top Hat Piano Grooves Free.
I added 4 modules that are available as in-app purchases,using the method I described on my previous post In App Purchase
60 Top Hat Piano Grooves is a great piano app for piano students and players who want to improve their comping technique in many different styles.
We will see how long it takes…
I just finished submitting a new app to the App Store:
Mario Cerra is an unbelievable jazz saxophone player ( I met Mario a few years back when we were studying at Berklee College of Music in Boston) and I asked him to share 20 of his tricks and concepts when improvising at the saxophone, with the hope of creating a great Mobile app with video tutorials, demos, scores and backing tracks for practicing.
I should add, I’ve just finished my piano app a couple of weeks ago, and is already available on the App Store, got a few nice reviews and we are waiting to see how it does on the App Store.
We’ll see what happens with mDecks Music